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Beyond the surface: telling the uniqueness of production with VR

An immersive experience to enhance the product

Founded in 1974 in Meda, in the heart of the Brianza furniture district, BertO is a company renowned for its craftsmanship and attention to detail in the production of high-quality sofas, armchairs, and furnishing accessories. With solid roots in the local area and a vision focused on the future, it has successfully combined tradition and innovation, conquering both domestic and international markets. In recent years, it has distinguished itself for its innovative approach to communication and digitalization, so much so that it was chosen by Google as a model for Italian SMEs thanks to the #BertoStory blog, the first corporate blog in the design sector in Italy, launched by Filippo Berto.

$18.8 billion
Global virtual reality market in 2020.

$92.5 billion
Global virtual reality market by 2027.

Virtual reality can also make the shopping experience memorable at retailers and trade shows.

The challenge: to impress and engage the customer 100%

How can you make visible what normally remains hidden? When production quality depends on the structure of the products, the know-how and innovative potential of those who make them, it is difficult to convey 100% of a product's unique features to the customer. If this happens, especially at retailers or trade fairs, there is a risk of reducing the perceived value of the product.

This led BertO to innovate the customer experience, introducing a system capable of showcasing thehidden assets of its product through an immersive and memorable experience, highlighting the production choices and materials used in BertO sofas.

 

 

The solution: a multichannel, immersive shopping experience

In the Oltre la superficie(Beyond the Surface) project, developed for BertO as part of Artigiani 4.0, virtual reality becomes a tool for enhancing the sofa from the inside, revealing its structural complexity, unique production process, and sustainability during the sales process. The immersive experience, divided into two VR environments—one dedicated to technical and innovative details, the other to the emotional contextualization of the furniture—allows customers to explore materials and workmanship in an engaging way. This is accompanied by an interactive web version, accessible remotely, which introduces the product narrative and stimulates curiosity about the complete showroom experience. The solution thus creates a multi-channel purchasing journey that reinforces awareness of the intrinsic value of BertO products and consolidates the authentic connection with the brand.

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Notes

The ARTIGIANI 4.0 project is funded by the PR ERDF 21-27 of the Lombardy Region.

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